Pelham Smithers Associates
Tue 20 Sep 2022 - 15:00 BST / 10:00 EST
2022 is on course to be the first recession year for the video game sector in a generation. Gamers have stopped spending, but they are playing less too
Is this a cost-of-living issue, a content issue, or something else? And is it something that can be turned around quickly or is it structural?
So what is happening to the games industry right now?
What are the issues?
How are companies addressing them? (or not as the case may be)